Platform: PlayStation 5, Nintendo Switch, Xbox One, PC,
Built with: Unity3D / C#
Role: Programmer
Escape from “Yomi” – a dungeon filled with riches – and danger.
You have been recruited into the Undernauts – a team of brave subterranean adventurers who comb the depths of a massive, monster-infested labyrinth in search of priceless resources.
Make use of your powerful skills and magic items to create exits and reach the surface alive.
As a Dungeon RPG, the player must dive through many dungeon levels and move through a grid system to find the correct path to proceed.
Players create a party of 6 in order to fight battles and level up while proceeding through the game's storyline.
You have been recruited into the Undernauts – a team of brave subterranean adventurers who comb the depths of a massive, monster-infested labyrinth in search of priceless resources.
Make use of your powerful skills and magic items to create exits and reach the surface alive.
As a Dungeon RPG, the player must dive through many dungeon levels and move through a grid system to find the correct path to proceed.
Players create a party of 6 in order to fight battles and level up while proceeding through the game's storyline.
What I Worked On
I helped the people at Akysys Game port the JRPG to PlayStation 5 and PC. This included tasks such as:
- Fixing improper UI via code and/or adjusting their properties within the Unity Editor.
- Correcting visual bugs that show up during the porting process, as well as other small bugs that hamper with the overall UX.
- Implementing support for the PlayStation 5 Trophy system.
As my first major project, I received praise for working in a timely and quick matter while working well with the other programmers to understand the problem at hand, look into the proper resources for solutions, and implement those solutions when coding.