I'm a game developer with over 6+ years of experience working on video games. I'm a hard worker that loves to collaborate with others to tackle difficult challenges, from figuring out how to best implement game mechanics to programming features that will greatly serve the player and the game as a whole. I always try to go above and beyond of what's expected of me, making sure work is done in a timely matter without sacrificing quality. 
I've worked on various platforms such as PC, Nintendo Switch, and PlayStation 5, mainly using the Unity engine. I am currently learning Godot as well.
For my personal projects, whether it be alone or with a team, I always try to make something that plays to both my strengths AND weaknesses, while staying to to the creative vision set out. My main focus is making sure I create something that a player would enjoy and be in awe at, and you can see that philosophy with all of the games I worked on, whether my contributions be big or small.


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